[ I assume they are going the same way around the building, so they will both come up on a side door to the left at the same time. Wowie. There's a lock that perfectly fits the keycard they have on it...
not that either of them has ever unlocked a door with a keycard but we are letting them have this.
The door is nondescript, and there's no window to tell where it leads. Do they use the keycard? ]
An employee lounge. It's currently empty. There's another door at the end of it that probably leads inside the building proper. Your keycard probably fits in there, too.
They might want to close the door behind them on their way in. They can either go straight into the tower or try to see if any of the employee lockers open and see what's available in them.
There are six lockers total, three on either side of the room. Also in the lounge, there's a coffee machine that serves oil, and both a trashcan and recycling bin that are a little too full.
The door to the tower proper also does not have a window, so there's no telling what awaits them on their way in. ]
[checking the other side! in addition to looking inside them, she's going to be seeing if there are any specific names on the lockers that she can identify.
she's also going to glance in the trash and recycling bins because the phrase too full is making me paranoid. help.]
[ The girls can find the following in the lockers:
- 1 pair of boots - 2 work overalls - a strong flashlight - a matching pair of walkie-talkies! which would be incredibly funny to dismiss because they don't know what those are - a flask that contains oil - one non-rusted wrench (decent size)
Neverah looks for names and sees things like Workman 0708, Lucas, Workman 22106, Workman 3615, Workman 4554, and Jiaoqiu. All these names seem equally normal.
The locker for Lucas is the one that contains the flashlight, and the one for Jiaoqiu has the flask. Okay then.
The trash is full of robot parts. Some of these are hard to identify, especially for two girls who are not used to robots, but some of them are straight up bits of robotic limbs. The recycling bin is full of papers, because that goes in the recycling. The pamphlet at the top seems to be workers' instructions. It reads as follows:
WHAT TO DO IF YOU ENCOUNTER MALFUNCTIONS:
1. Run
There's nothing else written on it.
Another piece of paper under that mentions to be careful of rats. It seems rather out of place in a city that has 1) no human food 2) no signs of actual life 3) no rats? ]
[she'll grab the flask and the flashlight unless maomao would like either! she does not actually know what the flashlight does but it looks heavy. maybe they will need to break something later......]
Feel free to take anything else you'd like, but it might be a good idea to move on before anyone else enters.
[glancing at the windowless door leading further into the tower]
[ there's oil in the flask. it's one of those alcoholic flasks but there's just ... oil in it...
You guys can take whatever you like and look for anything else that might be here in secret, just make sure you put down what you're carrying and/or wearing so that it is easy to find through the cyoa. this is my real reason for inventory talk
For the record, while there were a lot of bustling city sounds outside, it is eerily quiet in the employee room. The ventilation does not seem to be working, so it's also hot. Not that they can tell, being robots. ]
[ she's in her little flats so she's putting on the boots instead. putting on cover-alls. grabbing the walkie-talkies and offering neverah one! taking wrench
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Let's look around the building first to see if we can find a way in. [ a way that isn't guarded ]
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Better not to get into an altercation first thing.
[snooping time!!]
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not that either of them has ever unlocked a door with a keycard but we are letting them have this.
The door is nondescript, and there's no window to tell where it leads. Do they use the keycard? ]
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maomao will let her try the keycard, while she keeps watch to make sure no one is coming over ]
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before she opens the door she'll ready the pipe and glance in to make sure there's no immediate danger inside, if she can.]
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An employee lounge. It's currently empty. There's another door at the end of it that probably leads inside the building proper. Your keycard probably fits in there, too.
They might want to close the door behind them on their way in. They can either go straight into the tower or try to see if any of the employee lockers open and see what's available in them.
There are six lockers total, three on either side of the room. Also in the lounge, there's a coffee machine that serves oil, and both a trashcan and recycling bin that are a little too full.
The door to the tower proper also does not have a window, so there's no telling what awaits them on their way in. ]
no subject
We should see if there's anything we can use.
[ she will start the three lockers on the left side! wonder wonder what we can use ]
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she's also going to glance in the trash and recycling bins because the phrase too full is making me paranoid. help.]
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- 1 pair of boots
- 2 work overalls
- a strong flashlight
- a matching pair of walkie-talkies! which would be incredibly funny to dismiss because they don't know what those are
- a flask that contains oil
- one non-rusted wrench (decent size)
Neverah looks for names and sees things like Workman 0708, Lucas, Workman 22106, Workman 3615, Workman 4554, and Jiaoqiu. All these names seem equally normal.
The locker for Lucas is the one that contains the flashlight, and the one for Jiaoqiu has the flask. Okay then.
The trash is full of robot parts. Some of these are hard to identify, especially for two girls who are not used to robots, but some of them are straight up bits of robotic limbs. The recycling bin is full of papers, because that goes in the recycling. The pamphlet at the top seems to be workers' instructions. It reads as follows:
WHAT TO DO IF YOU ENCOUNTER MALFUNCTIONS:
1. Run
There's nothing else written on it.
Another piece of paper under that mentions to be careful of rats. It seems rather out of place in a city that has 1) no human food 2) no signs of actual life 3) no rats? ]
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The robot before was trying to get a signal from a radio. I wonder if these are similar?
[ should they take? ]
Should we just take what we can carry? [ is there anything in the flask?
also seeing lucas' name and just pausing. ah ]
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[she'll grab the flask and the flashlight unless maomao would like either! she does not actually know what the flashlight does but it looks heavy. maybe they will need to break something later......]
Feel free to take anything else you'd like, but it might be a good idea to move on before anyone else enters.
[glancing at the windowless door leading further into the tower]
no subject
You guys can take whatever you like and look for anything else that might be here in secret, just make sure you put down what you're carrying and/or wearing so that it is easy to find through the cyoa. this is my real reason for inventory talk
For the record, while there were a lot of bustling city sounds outside, it is eerily quiet in the employee room. The ventilation does not seem to be working, so it's also hot. Not that they can tell, being robots. ]
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putting on cover-alls.
grabbing the walkie-talkies and offering neverah one!
taking wrench
she also still has her first wrench ]
I'm ready.
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[taking the walkie talkie as she offers it! and then turns towards the door. off they goooooo.]
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