purities: (Default)
mizu. ([personal profile] purities) wrote in [personal profile] holyspirits 2025-03-25 02:18 pm (UTC)

[Adolphe, you're so cool and sexy.

Off they go! The room they've found themselves in is, actually, less of a room and more like a long, empty corridor. Wide, spacious, and only dimly lit by torches on each side of the door behind them, and then two more at the very end of the corridor. There is no door on the other side. Only a big, open archway that leads to a courtyard illuminated by moonlight.

Since Taair memorized the map, he would know that they're on the ground floor of the castle fortress. The building they are currently in only has one level. Across the courtyard is the main bulk of the castle, comprised of six floors. They only need to make it through this corridor and across the courtyard to access it.

Easy, right?

Or not. Because this whole corridor is filled with traps, and Adolphe will feel one of the stone tiles under his foot sink — before an arrow flies past his shoulders. Immediately, the walls begin to rumble as they slowly inch forward, fully intending to crush the four men like bugs. It's not as easy as just booking it out of here to avoid such a fate, because there are now arrows and metal spikes emerging from every direction.

If the walls don't crush to them death first, then the other traps surely will.

For this next section, please roll 3 d20 and post your results here. One dice for speed, another for dexterity and a third one for damage. Let's go, boys. Go, go, go!]

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